Countries
Pick a country for your army when you join a game; it is only a look, separate from your commander. In AWOnline, seat 1 always moves first. On imported maps, armies take the seats in the classic turn order, shown here.
- 1
Orange Star
The classic red army, first in turn order. Balanced commanders, good for learning.
- 2
Blue Moon
Second in turn order. Its commanders lean on weather, long range and money.
- 3
Green Earth
Third in turn order. Strong in the air, at sea and with vehicles.
- 4
Yellow Comet
Fourth in turn order. Costly elite troops, sharp intelligence and hard hitters.
- 5
Black Hole
The invaders, fifth in turn order. Their commanders have their own power music.
- 6
Amber Blaze
An extra army with no commanders of its own: anyone can lead it.