Campaign
13 missions against the computer, each one teaching something new. Start with Boot Camp — it shows you how to play as you go. Win a mission to unlock the next.
0 of 13 done
Boot Camp
Easy- 10×6Size
2HQ
3Cities
1Bases
0Airports
0Ports
0Labs
0Towers
Welcome, commander. This small valley is the perfect place to learn the basics: moving, attacking and capturing.
- Capture the enemy HQ or destroy every enemy unit.
- You: Andy · Enemy: Max (Easy)
First Light
EasyOur scouts report neutral cities along the old road. Take them before the enemy does — every city adds to your funds.
- Capture the enemy HQ or destroy every enemy unit.
- You: Andy · Enemy: Max (Easy)
Finish “Boot Camp” to unlock
River Watch
EasyThe enemy holds the far bank. Artillery can strike from two to three tiles away — use it to soften their line before crossing.
- Capture the enemy HQ or destroy every enemy unit.
- You: Grit · Enemy: Max (Easy)
Finish “First Light” to unlock
Iron Column
NormalEnemy armour is rolling down the valley. Meet it head on — tanks hit hardest when they strike first.
- Capture the enemy HQ or destroy every enemy unit.
- You: Andy · Enemy: Max (Normal)
Finish “River Watch” to unlock
Fog Line
NormalA thick fog has rolled in. You only see what your units see — send a recon ahead and use forests to stay hidden.
- Capture the enemy HQ or destroy every enemy unit.
- You: Andy · Enemy: Max (Normal) · Fog
Finish “Iron Column” to unlock
Skyhook
NormalMountains split this front in two. Take the airport and use copters to strike where tanks cannot go.
- Capture the enemy HQ or destroy every enemy unit.
- You: Eagle · Enemy: Max (Normal)
Finish “Fog Line” to unlock
Island Supply
NormalThe enemy base sits on an island. Build a lander at the port, carry troops across and take their headquarters.
- Capture the enemy HQ or destroy every enemy unit.
- You: Drake · Enemy: Max (Normal)
Finish “Skyhook” to unlock
Long Guns
NormalBoth sides have dug in behind mountains. Rockets reach three to five tiles — protect them and let them do the work.
- Capture the enemy HQ or destroy every enemy unit.
- You: Grit · Enemy: Grit (Normal)
Finish “Island Supply” to unlock
Storm Front
NormalA storm is moving through. Rain blocks vision and snow slows everything down — plan each move with care.
- Capture the enemy HQ or destroy every enemy unit.
- You: Andy · Enemy: Max (Normal) · Fog
Finish “Long Guns” to unlock
Pincer
NormalThe enemy has two factories and will try to surround you. Hold the centre and strike whichever side is weaker.
- Capture the enemy HQ or destroy every enemy unit.
- You: Sami · Enemy: Max (Normal)
Finish “Storm Front” to unlock
Hold the Ridge
NormalWe cannot reach their headquarters in time. Hold more buildings than the enemy when day 12 ends.
- Own more buildings than the enemy at the end of day 12 (or win outright).
- You: Andy · Enemy: Max (Normal)
Finish “Pincer” to unlock
Last Stand
HardTheir best commander leads a full army against us. Every unit counts — use terrain, powers and timing.
- Capture the enemy HQ or destroy every enemy unit.
- You: Andy · Enemy: Sami (Hard)
Finish “Hold the Ridge” to unlock
Final Offensive
HardThis is it. Land, sea and air — throw everything at their headquarters and end the war.
- Capture the enemy HQ or destroy every enemy unit.
- You: Andy · Enemy: Eagle (Hard)
Finish “Last Stand” to unlock